Update! (Again...)


After receiving some feedback, I decided to add a few things. 

  • Spikes change color after they fall to show you can jump on them. 
  • Added a new area in the middle of the level to offset the difficultly spike later in the level. 
  • Camera instantly locks on the player after death, no scrolling to find the player
  • Collectibles are kept after death; you don't have to recollect them. 
  • The ending quits the game like it should. 
  • Some other tweaks and bug fixes I can't think of right now. 

I've been making much more progress since summer break started! 

The game should be complete (graphics, soundtrack, levels, etc.)  by the end of August.

Files

Sarchasm Demo 161 MB
Jun 13, 2018

Get Sarchasm (Playable Demo)

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